AI Insights · Timothy · July 2025
Top Ultracasual Games on iOS in Australia: Q2 2025
Explore the performance trends of the top ultracasual games on iOS in Australia during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the ultracasual gaming scene on iOS in Australia witnessed notable activity. Here's a detailed look at the performance of the top five games, based on data from Sensor Tower.
PlaySlime:Slime Simulator Game from Slime Simulator Studio saw a fluctuating trend in weekly revenue, peaking at around $1.8K in late April. Downloads varied, with a notable increase to approximately 750 in mid-April. The game maintained a relatively stable user base, with weekly active users hovering around 9.7K.
Perfect Tidy by ABI GLOBAL LTD. experienced a steady weekly revenue, reaching a high of $719 by the end of June. The game's download numbers were strong, initially at 8.6K and peaking at 9.4K in mid-April. Active users showed a decline, starting at 43.7K and ending the quarter at 25.5K.
World of Slime Simulator Games from Solid Apps INC had modest weekly revenue, mostly staying around $80. Downloads were low, with numbers ranging between 16 and 54. Active users followed a similar trend, with a slight decrease over the quarter, ending at 68.
Draw it by Kwalee Ltd showed a gradual decline in weekly revenue, starting at $47 and dropping to $28 by the end of June. Downloads fluctuated, with a notable increase to 1.9K in late April. The game’s active users started at 2.5K, peaking at 3.5K in April, before settling at 2.6K.
Finally, Dot to Dot: Connect the Dots by Dot to Dot s.r.o. maintained a steady revenue, hovering around $50 throughout the quarter. Download numbers were modest, with a peak of 30 in early June. Active users remained stable, ending the quarter at 29.
For more detailed insights and data on these games, visit Sensor Tower.